And that’s how you came up with the idea of an escape room?
Sandra: Yes. Our research revealed that museums in the US and UK already had escape rooms. Then we came across a Canadian professor of game design called Scott Nicholson. He has carried out research into how games can improve the way information is communicated. He helped us to set up the escape room, along with designers Trix and Robert Haussmann.
Andreas: We wanted to try out the concept, so one weekend we played five escape rooms as a team. It was all new to me, but I immediately recognised its potential. Where else can you immerse yourself totally in a world – not just mentally, but physically by touching and exploring everything?
Five in one weekend? That must have been hard work?
Sandra: Not really, but you certainly feel that you’re in an unusual situation and you get to know the rest of your team pretty well.
Andreas: Ah, now all the personal stuff is coming out! Just kidding, our team spirit was very good. It’s different when you’re doing it for research purposes.